Een nieuw blog over rampen in SimCity is verschenen op de officiële website en het is zeker erg leuk om te lezen. Jammer genoeg zijn er geen nieuwe screenshots verschenen, we kenden ze al..
Hi everyone! I’m Alex Peck, a development director on SimCity. The first time I saw the original SimCity at a friend’s house, I was so intrigued by it that I snuck away from his dinner party to get some more time on his computer. Ten years later, I was privileged to work onSimCity 4 and SimCity 4 Rush Hour, and now ten years after that I’m here at Maxis working on a new take on the series.
SimCity is a game that really satisfies our creative urges. But it’s always had a darker side in the form of disasters. Random disasters are good at shaking up a city and keeping things from becoming too static. And user-controlled disasters are for the player who likes to kick over his own sandcastles; you know who you are.
| SimCity Blog: Build and Destroy: Detailing Disasters |