In voorgaande reviews was al gemeld dat de laadtijden in het spel erg irritant zijn. Het schakelen tussen locatie’s en het uitvoeren van kleine taken zoals het openen van menu’s vergt veel tijd en zorgt ervoor dat het beeld een paar seconden stil staat. Opvallend is wel dat nog niet in de previews was genoemd.
As previously mentioned, some aspects of the PC version were bound to be lost in transit. Unfortunately, some of these omissions detract from the overall experience. For instance, The Sims 3 was always rich in scope – its expansive community and continuous map gave the player a sense of the scale on offer. Sadly, the environment has been scaled down with less locations and fewer sims to interact with. A greater concern is the loading times players are forced to endure between locations. This is only an issue when playing with a handful of Sims, as having several different characters scattered across the map sees the game jump back and forth with a delay between each location. Not only does this make it flow at a laboured pace, it also compromises the sense of a unified world, replacing it with a disjointed feel.